Most projects on Kickstarter I've seen, and certainly nearly all the ones I've backed, come from developers who have proven themselves. I know that, I just dont get people slagging the animations on a pre alpha, that happens to be one of the most impressive on kickstarter, when most projects don't even have anything to show There's no reason to trust that they can make a good RPG. It's not like the people developing Project Eternity are responsible for the entire top 5 greatest RPGs ever made. They may be an unknown studio, but I think Bare Mettle has exhibited more than enough creative talent and development ideas to justify support of their Kickstarter campaign.Īt least they've actually shown some animations.that puts them way ahead of many kickstarters right from the word go.tell me how are the project eternity animations looking? Ironically, Bare Mettle has shown far more of what their game is going to be than the vast majority of game projects on Kickstarter. And so, even as I have significant reservations about various aspects of Sui Generis, I support it based on the technical profficiency, gaming philosophy, and intelligence exhibited by the developer. I must agree with Brabl, however, that in many ways Kickstarter is a leap of faith. Given what we currently know of the type of game Sui Generis is likely to be, I can understand the hesitancy of gamers who are primarily interested in deep narratives and intricate character advancement systems to support a project that has revealed so little in either of these areas. They have adapted, even if they can only do so within the real world limitations imposed on them by time and staffing. Early on, the developer was also very resistant to spelling out their vision of gameplay and plot and reacted poorly to criticism. The fundraiser did not really seem to be organized at all from a publicity/marketing perspective at the time of its inception. Add to this the fact that they apparently live a fair distance from one other and that they all have real-life jobs beyond this hobby project and the shortcomings of their Kickstarter campaign becomes more understandable. In all fairness, Bare Mettle is a developer with 5 people on staff, only 3 of whom actually do design work. Bare Mettle Entertainment didn't show any potential in terms of gameplay, let alone great, if all your interested in is the graphics or the physics, well good for you, don't criticize me for wanting gameplay. Other game developers on KickStarter showed good gameplay, others are from known developers who have made good games in the past. From the little gameplay they showed, it looked bad. Good game developers prototype gameplay above other things, sometimes they use board games if they're RPG developers, sometimes they create basic levels without proper animation or 3D models, sometimes they instance everything in an engine through the command line. Also, not I don't want them to show a finished game. So why should they use Kickstarter anyway.Īctually it's 15.9 bucks.
But they should show us the finished Game", then i will see if i wanna fund them. They showed great potential, but all i read is "great tech". So why not support them with at least 10 bucks (yes 10!!! bucks, ) I cant believe this, is KS not something about supporting developers, creators which cannot get funded otherwise?
You can have the best tech in the world, but that doesn't make a good game.